Monday, February 28, 2011

15 seconds on my project.

Been busy working, finally back on my project. This is a cut from the final edit.

I'm not great at setting angles beforehand and cutting at the right time is difficult. So I usually render the whole scene in very low settings (even scanline render sometimes, although I try to use the render engine I'm going to use for my final render to have it as close as possible to the final look.) to see which frames need to be rendered in full quality, full resolution. That way it won't be necessary to render unnecessary frames and waste time.





This is a 15 second clip of looks like two minutes, maybe three for the final edit.
- Used a normal gray matte material for all objects to render this.
- Three light sources.
- Half resolution from final render resolution (720p).

Friday, April 2, 2010

OMeGa Rendering!!!



Finally had time to set up the render, 30 seconds per frame and the image is way better than Maxwell's.


What's that???? what's this??



I hope to finish this project soon and I hope you enjoy it.




BTW:
The final render will be the standard 720p HD resolution.
If I had a render farm I would go for full 1080 but with one computer it will take too long, so 720 :(


Saturday, March 13, 2010

Early Render with Maxwell

Definetely not going to use Maxwell to render this animation, 30 mins for this noisy image...


Will be posting new things soon.

Wednesday, December 17, 2008



Inspired by Gnomon. I painted some concepts to decide the mood and lighting for my project darkScreen. The floor and walls are taken straight out of a UE3 screenshot, so now I'm concentrating on the ceiling.

The ceiling in the concepts were sketched quickly to have it reflect light and to receive shadows. Remember this sketch was done to experiment with colors and contrast and not the elements of the scene itself, so the roof detail was not important to me, as long as it looked detailed enough. Some of them were done for fun and I spent more time on others.

Tuesday, December 16, 2008

Visit my new website!!

Thanks!

Saturday, October 25, 2008

First Render Iteration with Vray


link seems to be broken, will fix it soon

to download a high resolution version of this video (1280x720)

SphereS Render

-SphereS 3D model rendered using V-ray
-standard material and customized Glass material